#include #include #include "dxf.hh" #include "cpx.hh" #include "vu2.hh" using namespace std ; using namespace dxf4 ; using namespace cpx4 ; using namespace vu24 ; int main() { using dtype = float ; int NN = 10000 ; // ... define + fill vec with data auto vec = new vu2>[NN] ; // ... define output vectors auto csx = new vu2>[NN] ; auto snx = new vu2>[NN] ; // ... call filter dxf filter(0.30, 0.02, vec, csx, snx, NN, "GX") ; // ... print filter parameters cout << filter ; }